Campaign of the Month: November 2014

Shadowrun - The Rat's Nest

Neil's Journal
I said I had a baaad feeling about this whole gang raid thing. Man, I was so right.

Whistler had found out a few useful things about the kiddie gang, like the location of their headquarters. Apart from Splash, Blaster, Kerry, Liz and me, we took a couple of gangers. Whistler would serve as scout. Gargle had a bone to pick with the Picas anyway and as far as the others were concerned, anything for a decent fight. This is especially true for the orcs and so we set out on motorcycles to the sound of Rivet playing war songs on his bagpipes. Yes, that was about as conspicuous as it sounds, but I didn’t kid myself that this was going to be a surprise attack anyway.

Splash stayed behind at some distance from the warehouse that the Picas use as headquarters, to set up a drone that would gather additional information for us. By that time, we had already been spotted. I decided to split up, to approach from two sides and from about then, things went downhill fast.

The group that went straight ahead had its way cut off and we heard shots. Blaster, Kerry, the two orcs Rip and Slicer and me went around and promptly lost our way, maps are just not very reliable here. By that time, we had already lost contact with Whistler, but I tried to tell myself that this was the fault of the at best spotty Matrix connection.

Splash assembled a map, but it took her a few minutes. During that time, we discovered the burning bus that had been dragged into the street and that cut off the first group’s way back. To get to them, we would have to take a detour.

Rip took off after one of the Picas who shot at us (not that he hit anyone) and dove after the kid through a basement window, where he got stuck. By the time Blaster and Slicer had pulled him out, the kid had already emptied his gun into Rip’s face and this time, he had aimed much better. I doubt that Rip would have survived that, the steel bar that rammed into his body when he was pulled out only killed him more quickly. Blaster tossed a stick of dynamite into the basement, so we can probably assume that there were casualties on both sides.

Splash managed to open a connection to Liz and she told me that they had been attacked and forced into a building about 100 meters from us. All of them except Gilette were unharmed, but Liz warned us of a trap. No surprise there.

By the time we had rounded the corner, we could hear a young girl’s screams from a small alley. One of the Picas, a girl of about 13 years and highly pregnant, was lying on the ground, covered in blood. Here’s why it sometimes sucks to be a doctor: this screamed TRAP!, but there was no way I was just ignoring the chance that she really was hurt.

Kerry offered to come as well to give me cover, but Slicer was having none of that and insisted on driving into the alley with his motorcycle. What seemed to be just a big puddle turned out to be a hole deep enough to swallow both the bike and Slicer and the situation was not improved by the pipebomb thrown out of a window right into the hole.

With Kerry giving us cover, Blaster and I managed to pull Slicer out of the whole. He actually survived the explosion, but he needs some serious medical attention. The girl was still screaming and I inched closer, my gun drawn. When I squatted down beside her, I saw movement out of the corner of my eye and was just quick enough to shoot two Picas, killing one of them. I had my back turned on the girl and that was an almost fatal mistake, she pulled a gun and shot me in the back twice.

The armor coat caught the brunt of it, but it was still enough to knock the breath out of me. Adrenaline is a wonderful thing, though, and I managed to take the gun from her, putting her in a stranglehold until she passed out. I would have loved to keep her under with a tranq patch, but who knows what drugs she took, she clearly was on something. Meanwhile, Blaster knocked out the Pica I hadn’t killed.
Mazel Tov (Neil's Journal)

I got a few hours of sleep and a wakeup call at 6am: Kimba, one of our cyber prostitutes, had been plugged in overnight and they couldn’t wake her. I’m frankly crap at anything involving the Matrix, so I needed help. Our local hackers were almost all out on business, except Splash and Han Solo and once we had kicked the door to his container down, it turned out Han didn’t look much better than Kimba.

We brought Han and Kimba to the clinic and plugged in to find out what went wrong with them. We got help from Caidian, who hangs around with the hackers and managed to trace Kimba and Han. What we found was…sick. Take a look, if you want. You’ve been warned.

FYI, the hippogrif is Splash, Neon Man is Caidian, Michelin Man Blaster and the dragon tank is a program of Splash’s.

A room resembling a cross between an emergency room and a night club, with a stage where a band of surgical instruments plays Klezmer, Nippon sytle. Across the room, two people are having sex on a huge bed that looks like an autopsy table, while a masked surgeon is performing brain surgery on them. He removes slips of paper from their open heads and puts in new ones, while directing their movements with strings, like puppets.

Entering the room are a huge hippogriff, a stick figure with a lab coat and a medical bag and another figure, shining in neon colours, along with something that looks like the lovechild of a dragon and a tank. They are met by a masked geisha and the hippogriff produces invitation cards, which the geisha accepts with a smile, a bow and a cheery Masel Tov!

For a moment, they just stand and stare at the scene, then Neon Man produces a machine gun and shoots at the surgeon, missing completely. The surgeon turns, showing his face to be a Kabuki Guy Fawkes, but he continues his surgery, ignoring the intruders – who have been joined by Michelin Man.

Lab Coat Man moves over to the bed and starts to cut through the strings attached to the pair. Menawhile, the hippogriff and the tank dragon attack the surgeon, while Michelin Man gets into a fight with the surgical instruments who have turned on the group…all the while still playing Klezmer.

The surgeon is very much unimpressed, but he does flinch when Michelin Man grabs a clarinet from the band and starts first to play counter to the rhythm of the band and then to play into the surgeon’s ear. Neon Man gets attacked by more surgical instruments and disappears, while the surgeon is apparently done and begins to close the heads of the pair on the bed.

The continuing attacks on the surgeon by the hippogriff and the tank dragon finally show an effect: the surgeon’s shape grows grotesquely distorted until he is sucked out of the room.

Lab Coat man opens up the heads of the pair again and starts to sift through the paper, removing the notes the surgeon put in and restoring the original contents of their heads.

end sim

Brain surgery is not my strong suit, but both Kimba and Han Solo woke up and seemed fine. They didn’t remember anything except meeting online and a very pleasant feeling. Kimba had a strong craving for vanilla icecream, though, and Han said that he had some words stuck in his head in a language he didn’t know. On a whim, I said vanilla ice cream in Japanese and they both flinched, the word was enough to cause a reaction. So I either missed something or the black ice program had already made changes that are beyond repair. We’re thinking that it was an attempt at brainwashing them, who knows for what purpose.

And speaking of missed something: Faye`s meat puppet program was activated remotely while we were busy operating. She grabbed a syringe and would have injected me with it if Blaster, who had gone offline already, hadn’t grabbed her. She claims she cannot remember anything and I believe her. The syringe was filled with a stimulant and it would have been unpleasant, but not lethal, so that seems like a fairly desperate attempt…considering that there are much nastier things here to use.

The committee decided to upgrade Matrix security as much as possible and to keep everyone off the Matrix for tonight. We still have the code that the ice tried to implant into Kimba and Han, but none of use can make any sense of it. A psychology softskill would help and I can get my hands on one, but it will take a few days. Which is actually a good thing because we need some time to get our hands on that kind of money. Kerry suggested a raid on the gang that has been making trouble around here anyway (the ones that Blaster encountered), that would kill two birds with one stone. Although I can’t say I feel very confident about being a part of this. It’s not that I can’t hold my own in a fight, but this is different, planning it like that.

First Day
Neil's Journal
November 28th 2070
It’s raining, but at least the power’s up and it’s reasonably warm inside. I heard that our newest arrival was willing to sell the ambulance she came in. It cost me less than I planned and Monkeywrench gave me a good deal on turning my van into a much less conspicuous ambulance. The supplies will come in handy as well, of course. Especially since Liz hasn’t been able to get any drugs I would be willing to use, presenting me with a bag full of who knows what kind of pills.

And speaking of Liz, I’m not sure how much longer that will last. She’s good, there’s no question about that, but what use is the best nurse if she’s too drunk and high to stand up when I need her?

Anyway. Apart from Splash (Ambulance Girl), there has been one other new arrival – not here to stay, though. Blaster, a ganger, who seems to be Kerry’s latest boyfriend…after making the facts of life forcibly clear to another member of his gang (my first patient that night). Kerry did the same for Liz, who’s sometimes a bit too frank for her own good and who obviously didn’t listen to me when I told her not to use her shock hand when it’s wet. Two more patients, but they were only knocked out.

The bar fight later on was much more productive. Blaster handled himself well against one of our local trolls, so that should bring him at least some respect if he decides to stick around. No-one was seriously hurt, although it would have been nice if Liz had been in a condition to do more than giggle drunkenly at the patients (I threw her out).

Ah crap, the power’s out. I guess I’m going to bed and I’m hoping for a quiet night, if warm is too much to ask. But what else is new.
Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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